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Total results: 509

Varieties of interaction: from User Experience to Neuroergonomics: On the occasion of the Human Factors and Ergonomics Society Europe Chapter Annual …

Year: 2018

Authors: D de Waard,F Di Nocera,D Coelho,J Edworthy

In everyday road traffic, communication between road users plays an important role – especially in traffic situations where cooperation is necessary. In order to ensure successful future communication between human road users and autonomous vehicles, the communication between human road users must be better understood and modeled for automatic traffic. A relevant parameter in the analysis of cooperative scenarios is gaze behaviour. In contrast to e.g. mental workload, no specific parameters have been identified for analyzing cooperative scenarios so far. As a method, on a traffic-training-center, two experiments were conducted for cooperative situations implementing a narrow-passage (N=21) and a specific t-junction-scenario with three road users (N=20) to investigate cooperative behavior. In both experiments, the subjects were confronted with offensive or defensive approaching behaviours and the decision-making behaviour was investigated. Aim of the analysis was to identify relevant gaze parameters for cooperative scenarios. The results show that for different scenarios different parameters become relevant. For a complex scenario saccadic parameters are more important than fixation parameters. In contrast fixation-metrics show higher importance in simple scenarios.

Eye Tracking Glasses
Simulator

3 versions available

Visual attention failures during turns at intersections: An on-road study

Year: 2018

Authors: NE Kaya,S Ayas,CT Ponnambalam,B Donmez

Crash data indicate that misallocation of attention is a major source of vehicle crashes with vulnerable road users (pedestrians and cyclists) at intersections. Video recordings from outside and inside the vehicle indicate that drivers allocate their attention based on their expectations but the extent that drivers fail to scan for vulnerable road users at intersections is not known. In this paper, we examine failures to check for vulnerable road users during right turns at intersections. Eye-tracking data was analyzed from 19 drivers between the ages of 35 and 54 who participated in an on-road instrumented vehicle study conducted in downtown Toronto. Each participant made two right turns from a major arterial road. In addition to attention allocation failures, we assessed whether the objective data was correlated with experience driving in the area as well as with drivers’ subjective responses about their intersection-related errors collected through the Driver Behaviour Questionnaire (DBQ). Eleven of the 19 participants had a failure in at least one of the intersections; all failures related to checking for cyclists. At a marginally significant level, attentional failures were more likely for those who drove more frequently in downtown Toronto and for those who had larger error scores on intersection-related questions of DBQ. The prevalence of attentional failures observed is alarming, especially given that our participants represented the lowest crash-risk age group. It appeared that drivers less familiar with an area were more cautious when it comes to negotiating an intersection. Additionally, drivers appeared to be aware of their intersection-related errors as indicated by their DBQ responses. Further research with an increased sample size and on a variety of intersections is needed to generalize these findings.

Eye Tracking Glasses
Simulator

2 versions available

Visual search strategies in badminton serve on expertise levels

Year: 2018

Authors: D Ryu, SH Song, DW Han

[Purpose] The purpose of this study was to examine the differences in visual search strategies between expert and novice badminton players while performing badminton serve. [Method] To this end, expert (more than 10 years experience) and novice (less than 6 months experience) badminton players performed 15 trials of two types of serve (i.e., short-serve and long-serve), in total 30 trials. All the participants’ eye movement was recorded during each trial, and mean fixation duration, fixation distribution, final fixation duration and location, and gaze entropy were analyzed. [Results] The results showed that there was no difference in mean fixation duration between expert and novice players. The analysis of mean fixation duration on each location showed that participants fixated more on the net while doing short serve whereas fixated more on the space when they did long serve. In particular, expert players fixated more on the space while doing long serve than novice players, and fixated more on the net and racquet for the short serve. However, novice players fixated more on the location of shuttle would be landed. The final fixation duration was not different between expert and novice players. Further, expert players showed higher gaze entropy than novice players. [Conclusions] The findings indicate that expert players fixated more on the net for the short serve, and the space for the long serve, and visual search strategies of experts were more varied than novice players.

Eye Tracking Glasses
Simulator

1 version available:

Visuomotor Coupling during Two-Handed Tasks: An Investigation of Bimanual and Intermanual Coordination

Year: 2018

Authors: MJ Crites,JC Gorman

This study investigated previously observed differences in speed when completing a two-handed task using either the bimanual coordination mode (i.e., an individual completing a two-handed task) or the intermanual coordination mode (i.e., two people completing a two-handed task). When comparing these coordination modes, various research domains have reported an intermanual 'mode effect' of speed. Research suggests that the difference in performance may depend on fundamental characteristics of each coordination mode that facilitate or impede speed during two-handed tasks. To further investigate this intermanual speed advantage, a task was constructed to exploit a hypothesized bimanual limitation that may underlie this mode effect: bimanual visuomotor coupling. Results replicated the intermanual speed advantage and showed a higher degree of visuomotor coupling during bimanual performance. Subsequent analyses suggest that speed during two-handed tasks may be a function of visuomotor coupling, regardless of coordination mode.

Eye Tracking Glasses
Software

3 versions available

3D-FRC: Depiction of the future road course in the Head-Up-Display

Year: 2017

Authors: CA Wiesner, M Ruf,D Sirim

The introduction of Head-Up-Displays (HUDs) have opened up avenues for a whole range of novel AR applications. However, until these applications become available for the mass market a number of problems need to be tackled. For example, the field of view (FoV) of current HUDs is extremely limited, and real world tracking and 3D reconstruction are still not precise enough to show driving information embedded into wide areas of complex traffic environment. It is not possible to show true AR-visualizations in the display areas provided by the current FoVs. In this paper, we investigate how an AR-like visualization approach in current HUDs (with a limited FoV) can support drivers in foreseeing the future road course. This visualisation uses the already established concept of an electronic horizon. By complying with automotive standards, our application can be easily adapted for series production. With this visualisation we performed a user study, investigating the effect on drivers' gaze behaviour. For this reason the test subjects were equipped with an eye tracking system. The results showed a decrease in both, the number of gazes as well as total glance time on the head unit and the instrument cluster. We also investigated the test subjects' braking behaviour around sharp bends of the road which showed an overall improvement when the visualisation was enabled. Furthermore it showed an increase of the mean glance duration in the area of the HUD. Note that the eye tracking system is not capable of distinguishing between glances at the visualisation in the HUD and the users' glance at objects behind the visualisation - overlapping with the HUD. This would require tracking the test persons' depth of focus. The study showed that developers need to be concerned about not displaying excessively in the HUD, so as not to distract drivers. It furthermore showed that AR-like visualizations have the potential to decrease the time the driver is not looking at the road creating a safer driving experience.

Eye Tracking Glasses
Software

2 versions available

A comparative evaluation of in-vehicle side view displays layouts in critical lane changing situation

Year: 2017

Authors: D Beck,M Lee, W Park

This study conducted a driving simulator experiment to comparatively evaluate three in-vehicle side view displays layouts for camera monitor systems (CMS) and the traditional side view mirror arrangement. The three layouts placed two electronic side view displays near the traditional mirrors positions, on the dashboard at each side of the steering wheel and on the centre fascia with the two displays joined side-by-side, respectively. Twenty-two participants performed a time- and safety-critical driving task that required rapidly gaining situation awareness through the side view displays/mirrors and making a lane change to avoid collision. The dependent variables were eye-off-the-road time, response time, and, ratings of perceived workload, preference and perceived safety. Overall, the layout placing the side view displays on the dashboard at each side of the steering wheel was found to be the best. The results indicated that reducing eye gaze travel distance and maintaining compatibility were both important for the design of CMS displays layout.

Eye Tracking Glasses
Simulator

3 versions available

A markerless visual-motor tracking system for behavior monitoring in DCD assessment

Year: 2017

Authors: S Li,B Li, S Zhang,H Fu,WL Lo, J Yu

Development coordination disorder (DCD) is a disorder of visual-motor integration in children, so the study on coordination of vision and motion is essential to understand the mechanism of DCD. The standardized assessments with certain visual-motor tasks are often used to detect impairments in eye-motion coordination, which is the most important component for diagnosis of DCD. However, these assessments emphasize on motor performance of children, while ignoring the detailed process of eye-motion coordination in performing these tasks. Therefore, it is a need to develop a proper digital visual-motor system to detect the eye movement and body motion simultaneously during these tasks, to study the mechanism of a typical eye-motion coordination. Currently, the eye-motion system is based on marker to detect the joints and gaze points for integration. This kind of system is very expensive and the markers may affect children's behavior in the task of DCD assessment. In this study, an integrated and markerless eye-motion system is developed to detect children's behavior in DCD assessment. In this system, a multi-Kinect system is used to monitor body motion and extract the skeletal joints. The gaze point is detected by a head-mount eye tracker and will be integrated into the system of body motion using image processing method. With the proposed system, the skeletal joints and gaze points can be obtained simultaneously for further digital DCD assessment.

Eye Tracking Glasses
Software

4 versions available

A Pilot Study on Biobehavioural Measurements on Air Traffic Controllers in Remote Tower Operations

Year: 2017

Authors: TJJ Bos, GDR Zon, E Füredi, D Dudas,D Rohács

What is the impact of shifting to remote tower operations on the Air Traffic Controller? In the joint HungaroControl-Netherlands Aerospace Centre NLR pilot project an assessment of biobehaviour on three air traffic controllers was made in a remote tower and conventional tower. The research is motivated by HungaroControl’s plans in shifting to remote tower operations at Budapest airport in the upcoming years. This pilot project is considered a feasibility study to investigate if an eye tracker and a heart rate sensor can be used to derive workload, the controllers’ division of attention over information elements, and scanning strategies in two such different environments. Given the limited number of participants and challenges in measuring workload in the two different operational environments conclusions, can only be drawn with care. Nevertheless, preliminary results suggest that there might be an increase in workload in the remote tower environment, and thus further research is needed to clarify at what extend Air Traffic Controllers’ workload could be different, what are the root causes of the increase and how that could be handled. Also, the pilot study has given confidence that useful biobehavioural measures can be obtained for comparison between the remote tower and the conventional tower, and to extend the research to a larger group of controllers.

Eye Tracking Glasses
Software

2 versions available

Aggregating physiological and eye tracking signals to predict perception in the absence of ground truth

Year: 2017

Authors: E Kasneci,T Kübler,K Broelemann

Today's driving assistance systems build on numerous sensors to provide assistance for specific tasks. In order to not patronize the driver, intensity and timing of critical responses by such systems is determined based on parameters derived from vehicle dynamics and scene recognition. However, to date, information on object perception by the driver is not considered by such systems. With advances in eye-tracking technology, a powerful tool to assess the driver's visual perception has become available, which, in many studies, has been integrated with physiological signals, i.e., galvanic skin response and EEG, for reliable prediction of object perception. We address the problem of aggregating binary signals from physiological sensors and eye tracking to predict a driver's visual perception of scene hazards. In the absence of ground truth, it is crucial to use an aggregation scheme that estimates the reliability of each signal source and thus reliably aggregates signals to predict whether an object has been perceived. To this end, we apply state-of-the-art methods for response aggregation on data obtained from simulated driving sessions with 30 subjects. Our results show that a probabilistic aggregation scheme on top of an Expectation-Maximization-based estimation of source reliabilities can predict hazard perception at a recall and precision of 96% in real-time.

Eye Tracking Glasses
Simulator

6 versions available

Analysis of a multimodal human-robot-interface in terms of mental workload

Year: 2017

Authors: M Schneider,B Deml

The trend away from highly automated processes using heavy industrial robots towards HRI-systems (human-robot-interaction) using light-weight robots, is leading to a strong increase concerning the technical complexity of future industrial work systems. This article reports the results of an experimental evaluation of a multimodal human-robot-interface. Two typical application scenarios from the robot programming were examined, each performed with three different modalities of control. The mental workload of the operators was operationalized by subjective, objective and physiological indicators. There were significant differences in mental workload between the different types of control in both application scenarios. The present results demonstrate the benefits of adaptive system design in human-robot-interaction.

Eye Tracking Glasses
Software

3 versions available