Reviewers: Ian Giblet, CAS-UK Jan-Patrick Osterloh, OFF
This deliverable reports the progress of the HoliDes consortium to develop methods, techniques, and tools (MTTs) for the Human Factors-Reference Technology Platform (HF-RTP), version 1.0. For work package 5 (WP5), it concludes project cycle I. During this cycle, as a first step we received the requirements from the application work packages WP6-9. After an analysis of these requirements (cf. D5.1), we selected those metrics and methods to be developed in WP5, which could best meet the AdCoS owners’ needs. Having documented those MTTs as HF-RTP 0.5 in D5.2, the first instantiations of these techniques and tools were made. The result of this work is described in this document. For each method, technique or tool, a detailed description is provided concerning data the MTTs receive, data they provide, their current functionality as well as specific and five definitive and further potential use cases. These use cases (see Table 1) originate from the four HoliDes domains Health, Aerospace, Control Room and Automotive. In our definition, a method is a general way to solve a problem. This could be the use of task analysis to answer a general design question. A technique is a concrete instantiation of such a method, as would be the application of a specific form of task analysis to the development and evaluation of an adaptive system. Finally, a tool is a technique, which has been realized as either hard- or software. Such a tool could be a program that aids the collection and organisation of observations during the task analysis. The MTTs created in this work package follow the objective to “Develop techniques and tools for empirical analysis of Adaptive Cooperative Human-Machine Systems (AdCoS) against human factors and safety regulations.” To achieve this objective and provide the application work packages 6–9 (WP6-9) with methods that best suit their needs the starting point of our work has been the AdCoS requirements from WP6-9. Some of these requirements describe genuine AdCoS functionality, while others relate to MTTs necessary to develop AdCoS functionality or aspects of the design process itself. Consequently, the purpose of WP5’s MTTs is to enable, aid, and assist the empirical analysis of adaptive, cooperative systems, or to act as part of these systems functionality. The actual outcome of the work presented here will be software tools, empirical results as the basis for system functionality and design decisions, but also procedures and algorithms and their implementation. All of these efforts help realize the human centred design process as e.g. described in ISO 9241-210, both during design and evaluation. For a quick overview over WP5’s MTT landscape, Table 1 shows both names and short descriptions of all methods, techniques and tools as well as the use cases they are being applied to.
Towards virtually transparent vehicles: first results of a simulator study and a field trial
Current versions of heavy trucks, tanks or excavators are subject to limited visibility due to small windshields. In order to overcome such limitations one option is to create a virtually transparent vehicle by using a camera-monitor / Head Mounted Display (HMD) system to provide a seamless vision to the driver. The aim of the study is to compare two vision systems for 'virtually transparent' vehicles, a HMD and a camera-monitor system, in a simulation environment with regard to ergonomic aspects and future prospects. The structure of the simulator includes a generic mock-up of the vehicle to emulate the visual masking effects of a real armoured vehicle. Thus, the driver can experience the obstruction of the visual space caused by the A-pillars. In addition, the degree of immersion of the driver is increased by windows on the left and right sides. The vision system with monitors is built in a semicircular shape in front of the driver with five 13 inch monitors. In this arrangement, the interior angle between adjacent displays is 40°, hence a total of 160° view can be displayed. The display panels have a maximum resolution of 1280 x 960 and an aspect ratio of 16:10. The alternative vision system with HMD uses an Oculus Rift DK2. In order to create a three-dimensional view around the driver, the images are projected on a curved surface and which provides a freedom for the driver to look around in all the directions. The Oculus Rift provides a nominal field of view (FoV) of approximately 100°. A simulated distance of about 16 km was repeatedly driven for 2 hours in different test conditions like federal highways, short pieces of off-road tracks and crossings with simulated intersection traffic, under consideration of the rules of the road. In order to minimise a sequence effect, the order in which these test conditions were presented was changed. After driving for each condition acceptance, performance, subjective stress (NASA TLX), workload, usability and driving performance were determined. As a secondary task, the driver had to identify and announce possible threats out loud.
Adjunct Proceedings
The MIT AgeLab n-back: a multi-modal android application implementation 56 Cognitive Workload and Driver Glance Behavior 62 Using an OpenDS Driving Simulator for Car Following: A First Attempt 64 Cognitive load in autonomous vehicles 70 WS3: Pointing towards future automotive HMIs: The potential for gesture 74 Linda Angell, Yu Zhang Page 8 Adjunct Proceedings of the 6 th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA vii Pointing Towards Future Automotive HMIs: The Potential for Gesture Interaction 75 Applying Popular Usability Heuristics to Gesture Interaction in the Vehicle 81 The steering wheel as a touch interface: Using thumb-based gestural interfaces as control inputs while driving 88 WS4: EVIS 2014 3rd Workshop on Electric Vehicle Information Systems 92 Sebastian Osswald, Technische Universität München, Germany Sebastian Loehmann, University of Munich (LMU), Germany Anders Lundström, Royal Institute of Technology, Sweden Ronald Schroeter, Queensland University of Technology, Australia Andreas Butz, University of Munich (LMU), Germany Markus Lienkamp, Technische Universität München, Germany Page 15 Adjunct Proceedings of the 6 th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA 121 Workshop 5: Human Factors Design Principles for the Driver-Vehicle Interface (DVI) Organizers: John L. Campbell, Battelle, USA Christian M. Richard, Battelle, USA L. Paige Bacon, Battelle, USA Zachary R. Doerzaph, Virginia Tech Transportation Institute, USA Page 16 Adjunct Proceedings of the 6 th International Conference on Automotive Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA 128 Workshop 6: Designing for People: Keeping the User in mind Organizers: JohnRobert Wilson, User Experience (UX) Group, Fujitsu Ten Corp. of America Jenny Le, User Experience (UX) Group, Fujitsu Ten Corp. of America Page 17 Adjunct Proceedings of the 6 th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA 133 Workshop 7: 2nd Workshop on User Experience of Autonomous Driving at AutomotiveUI 2014 Organizers: Alexander Meschtscherjakov, University of Salzburg, Austria Manfred Tscheligi, University of Salzburg, Austria Dalila Szostak, Google, USA Rabindra Ratan, Michigan State University, USA Ioannis Politis, University of Glasgow, UK Roderick McCall, University of Luxembourg, Luxembourg Sven Krome, RMIT University, Australia Page 18 Adjunct Proceedings of the 6 th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA 152 Workshop 8: Wearable Technologies for Automotive User Interfaces: Danger or Opportunity? Organizers: Maurizio Caon, University of Applied Sciences and Arts Western Switzerland, Switzerland Leonardo Angelini, University of Applied Sciences and Arts Western Switzerland, Switzerland Elena Mugellini, University of Applied Sciences and Arts Western Switzerland, Switzerland Michele Tagliabue, Paris Descartes University, France Paolo Perego, Politecnico di Milano, Italy Giuseppe Andreoni, Politecnico di Milano, Italy Page 19 Adjunct Proceedings of the 6 th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA 158 Work in Progress Page 20 Adjunct Proceedings of the 6 th International Conference on Automotive User Interfaces and Interactive Vehicular Applications (AutomotiveUI '14), Sept. 17–19, 2014, Seattle, WA, USA 255 Interactive Demo